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A simple mod library that allows mod creators to import audio files as AudioClips.
|Date uploaded||2 years ago|
This mod requires the following mods to function
The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and MonoPreferred version: 0.5.6
Audio Import Lib
A library to allow code modders to import common audio file formats into AudioClips that are playable in-game.
There is only one method in the API.
AudioImportLib.API.LoadAudioClip(string absolutePathToFile, bool dontUnloadUnusedAsset = true);
The first parameter is the local path to the audio file.
The second parameter determines if the lib will automatically set the clip's hideflags to DontUnloadUnusedAsset to prevent Unity from collecting it.
What if I already have Bass.Net and bass.dll installed?
It shouldn't conflict.
Does this support r2modman?