Adidasaurus-ExplosiveBullets icon

ExplosiveBullets

Makes your bullets explosive

Last updated 2 years ago
Total downloads 4142
Total rating 3 
Categories Code Mods
Dependency string Adidasaurus-ExplosiveBullets-2.1.1
Dependants 0 other packages depend on this package

This mod requires the following mods to function

gnonme-ModThatIsNotMod-0.3.6 icon
gnonme-ModThatIsNotMod

A mod for loading in custom items, making life easier for other mod creators, and a whole lot more.

Preferred version: 0.3.6
extraes-JeviLib-2.0.2 icon
extraes-JeviLib

A multifunction library for code modders, containing debugging, patching, preferences, and other utilities as well as tweening.

Preferred version: 2.0.2

README

How to Use

Shoot something

Bonemenu Options

Explosion Force Multiplier

  • Multiplies the force of the explosion by this amount

Explosion Radius

  • The radius of the explosion, by default this is set to 2 meters

Omnis Also Fire Explosive Bullets

Changelog

Version 2.1.1

  • Changed the mod's entanglement message index because I accidentally used the same index as Lakatrazz's Spider-Man mod
  • In English: This mod doesn't break the Spider-Man mod if you have entanglement installed anymore

Version 2.1.0

  • Added Entanglement Syncing (requires Jevilib)
    Thanks to clear#1337 for testing it with me

Version 2.0.0

  • TLDR: I copy pasted the explosive rounds from GunTweaker 1.2.0
  • Added visuals for the explosion
  • Added sound effects
  • Made the explosion damage things around it

Version 1.0.1

  • Fixed an issue that caused bullets to miss sometimes

Version 1.0.0

  • Initial release